I can't believe it has been more than two months since I started on this game mode. It was supposed to be released in maximum a month. Most of the code and assets were already there from the main game core, so it was just a matter of just piecing things together and program the new team deathmatch mode. So, I thought... Because the end result was that everything took much longer to develop. The boss battle, the transitioning from indoor to outdoor, the snow storm (I had to create two new classes to prevent the snow from falling inside interiors), the multiplayer (team assignment and objectives), the fixing of new bugs, the music and the game-play (how to make it a fun game experience for 1 to 8 players.) Also the frame rate. There are so many objects in the mission that at one point, the game ran at 23 to 29 fps. With some tricks and magic, I was able to add 25 frames per second on an old GYX 1050 laptop.
So, without further ado, here is an explosive one on on...
It has finally arrived! NEW multiplayer combat in space and on foot inside three gigantic space ships! Battle in space or land inside these space cruisers and fight on foot.
This map can now be selected in the Multiplayer mode!
It was only available as a Single-player Campaign mission before.
Play with or against your friends, or alone against AI.
There are AI ships that act as wingmen or engage in a dogfight to prevent you from accomplishing your objectives.
You can fight as the Humans in your quest to disable these space cruisers, or you can play as the Aliens to hold the Human team off until they run out of reinforcements.
- After a long development time, the new beautiful multi-player forest map is now available in the game.
- Many features and bug fixes have also been added.
- Guest users can now play the game without registering, but their stats won't be tracked.
- Multiplayer mini-maps have been improved so that the player can have a better view of what is happening on the map.
- Teleport points are now available in the new multi-player forest map for faster travel between areas.
- New ground vehicles, such as ATV-Quads, Ground Transport Vehicles, Tanks, Sci-Fi off-road vehicles, and Spider Mechs, can also be used for fast travel between different zones on the map.
- New seat selection GUI is now available for each vehicle that has more than one seat.
- New music and sounds have also been added to the new forest map.
- Many major and minor bug fixes, as well as many other small features added throughout all the missions ...
Please Like, Subscribe and leave a comment!
Thanks for watching!
A short video showcasing one of the ground transport vehicle in action.
Please rate and comment on here if you like this video!
Enjoy!
After many iterations, I've narrowed the new cover art for the game to this image. Working on other variations to fit with Steam's aspect ratios.
Major Game Update Announcement:
Peer-To-Peer Multiplayer has been released and it is now included with this update! Anyone can now host or join a game in progress.
The multiplayer mode now includes a Lobby where the host can choose to play the game alone against AI controlled bots, or can wait for up to 63 other players to join. The game can be played as cooperatively or as versus. Unruly players can now be banned or kicked from the game by the host.
Games can also be password protected so that only people who know the password will be able to join.
There are 10 characters and well over 30 different weapons to choose from, such as knives, pistols, guns, sniper guns, machine guns, gatling-gun, rocket launchers, various sci-fi weapons mines, C4's, grenades, just to name a few, all unique to the class they belong to. The two factions available to choose from in the Lobby are Alien or Hum...
I can't believe it has been more than two months since I started on this game mode. It was supposed to be released in maximum a month. Most of the code and assets were already there from the main game core, so it was just a matter of just piecing things together and program the new team deathmatch mode. So, I thought... Because the end result was that everything took much longer to develop. The boss battle, the transitioning from indoor to outdoor, the snow storm (I had to create two new classes to prevent the snow from falling inside interiors), the multiplayer (team assignment and objectives), the fixing of new bugs, the music and the game-play (how to make it a fun game experience for 1 to 8 players.) Also the frame rate. There are so many objects in the mission that at one point, the game ran at 23 to 29 fps. With some tricks and magic, I was able to add 25 frames per second on an old GYX 1050 laptop. So, without further ado, here is an explosive one on on... |
It has finally arrived! NEW multiplayer combat in space and on foot inside three gigantic space ships! Battle in space or land inside these space cruisers and fight on foot. This map can now be selected in the Multiplayer mode! Play with or against your friends, or alone against AI.
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Please Like, Subscribe and leave a comment! Thanks for watching! |
A short video showcasing one of the ground transport vehicle in action. Please rate and comment on here if you like this video! Enjoy! |
|
After many iterations, I've narrowed the new cover art for the game to this image. Working on other variations to fit with Steam's aspect ratios. |
Major Game Update Announcement: Peer-To-Peer Multiplayer has been released and it is now included with this update! Anyone can now host or join a game in progress. The multiplayer mode now includes a Lobby where the host can choose to play the game alone against AI controlled bots, or can wait for up to 63 other players to join. The game can be played as cooperatively or as versus. Unruly players can now be banned or kicked from the game by the host. Games can also be password protected so that only people who know the password will be able to join. There are 10 characters and well over 30 different weapons to choose from, such as knives, pistols, guns, sniper guns, machine guns, gatling-gun, rocket launchers, various sci-fi weapons mines, C4's, grenades, just to name a few, all unique to the class they belong to. The two factions available to choose from in the Lobby are Alien or Hum... |
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I can't believe it has been more than two months since I started on this game mode. It was supposed to be released in maximum a month. Most of the code and assets were already there from the main game core, so it was just a matter of just piecing things together and program the new team deathmatch mode. So, I thought... Because the end result was that everything took much longer to develop. The boss battle, the transitioning from indoor to outdoor, the snow storm (I had to create two new classes to prevent the snow from falling inside interiors), the multiplayer (team assignment and objectives), the fixing of new bugs, the music and the game-play (how to make it a fun game experience for 1 to 8 players.) Also the frame rate. There are so many objects in the mission that at one point, the game ran at 23 to 29 fps. With some tricks and magic, I was able to add 25 frames per second on an old GYX 1050 laptop.
So, without further ado, here is an explosive one on on...
It has finally arrived! NEW multiplayer combat in space and on foot inside three gigantic space ships! Battle in space or land inside these space cruisers and fight on foot.
This map can now be selected in the Multiplayer mode!
It was only available as a Single-player Campaign mission before.
Play with or against your friends, or alone against AI.
There are AI ships that act as wingmen or engage in a dogfight to prevent you from accomplishing your objectives.
You can fight as the Humans in your quest to disable these space cruisers, or you can play as the Aliens to hold the Human team off until they run out of reinforcements.
- After a long development time, the new beautiful multi-player forest map is now available in the game.
- Many features and bug fixes have also been added.
- Guest users can now play the game without registering, but their stats won't be tracked.
- Multiplayer mini-maps have been improved so that the player can have a better view of what is happening on the map.
- Teleport points are now available in the new multi-player forest map for faster travel between areas.
- New ground vehicles, such as ATV-Quads, Ground Transport Vehicles, Tanks, Sci-Fi off-road vehicles, and Spider Mechs, can also be used for fast travel between different zones on the map.
- New seat selection GUI is now available for each vehicle that has more than one seat.
- New music and sounds have also been added to the new forest map.
- Many major and minor bug fixes, as well as many other small features added throughout all the missions ...
Please Like, Subscribe and leave a comment!
Thanks for watching!
A short video showcasing one of the ground transport vehicle in action.
Please rate and comment on here if you like this video!
Enjoy!
After many iterations, I've narrowed the new cover art for the game to this image. Working on other variations to fit with Steam's aspect ratios.
Major Game Update Announcement:
Peer-To-Peer Multiplayer has been released and it is now included with this update! Anyone can now host or join a game in progress.
The multiplayer mode now includes a Lobby where the host can choose to play the game alone against AI controlled bots, or can wait for up to 63 other players to join. The game can be played as cooperatively or as versus. Unruly players can now be banned or kicked from the game by the host.
Games can also be password protected so that only people who know the password will be able to join.
There are 10 characters and well over 30 different weapons to choose from, such as knives, pistols, guns, sniper guns, machine guns, gatling-gun, rocket launchers, various sci-fi weapons mines, C4's, grenades, just to name a few, all unique to the class they belong to. The two factions available to choose from in the Lobby are Alien or Hum...
For any updates or inquiries about the game, please join us on Discord on HERE, or
you can follow regular updates in my blogs HERE.
You can also follow the progress of the game on Twitter HERE,
on Facebook HERE!,
or on Reddit HERE!
See you there!
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