- Fixed first person sprint animations for the Human and Alien Elite classes.
- Fixed the grenade animations in first person for Multiplayer.
- Created two separate meshes for AI and Client player, thus, reducing the number of animations that was packed in only one mesh.
- Successful and very fun test of the Multiplayer feature over a LAN.
- Started work on Multiplayer over the internet over a Dedicated server.
Looking for suggestions on how to name the Multiplayer mode where the first team to complete all their objectives comes out victorious. Right now, it is named Dominance. Other names I'm considering are Battlefront and Warzone.